Showing posts with label advertising. Show all posts
Showing posts with label advertising. Show all posts

the social media effect - part 3: tying it all together

Thursday, May 21, 2009 · 0 comments

in part 1 and part 2, i purposely looked at interruptive/disruptive media (i/d) and social media separately. the point being for this third part to tie them together and arrive at how the two work synchronously. not how one will displace the other or how shortcomings are the detriment of using. as i hope to have established already, the two serve different purposes, and both are important for marketing success and will continue to be.

the old question (numbers vary) of what would you rather have, 1 million low engagement impressions or 1,000 high engagement interactions? isn't valid anymore. never was, really. there's no trade-off, you can have both. you should have both.

if social media is inhabited by interest, then it is i/d media that generates that initial interest. realistically, no one is going to find your place or seek it out in the social space unless they know of your brand, company or campaign. how will they know to go and engage if they don't know who you are or what you're doing? social media's success and growth needs i/d media.

this not only goes for getting new people into our communities, but also to bring them back. the i/d media informs consumers as to what to talk about, where to talk and when to talk. obviously social media does this job too, arguably better, only to a smaller set.

let's face it, not everyone goes to a brand website, not everyone goes to our social destinations and not everyone wants to actively participate. we still need to expose consumers to our brand and i/d media accomplishes that. yes, it is a somewhat shallow exposure, no denying that. so enters social media. i/d media does well to expose and social does exceptionally well to solidify the relationship and maximize what we get out of consumers.

there's always new market share to be had, and the tandem approach of i/d and social media is the recipe for success. not one or the other, we need to let them know our brand or company should be considered through i/d media and then use the social tools to seal the deal.

so that's my view. a holistic one where all channels are used in conjunction with one another. my goal was to stop the discussions about social media taking over the world and killing other media. that's just not the case. it's a game changer to be sure and a space i'm a huge proponent of. but i'm also tasked to see the bigger picture and every other tool at our disposal. sometimes we can be a little to narrow viewed and jump to too many conclusions.

so this isn't an admonishment of social media or making it out to be weak. on the contrary. it's to clearly show it's strengths and the role it can play in the whole of the plan. same for i/d media. it has its strengths and faults. it's how each makes up for where the other lacks.

the social media effect - part 2: social media's place

Wednesday, May 20, 2009 · 0 comments

as i alluded to in part 1, social media is just a new tool at the disposal of marketers. i don't want to belittle the importance though in saying that. social media is a powerful tool that dramatically changes the landscape and interactions amongst people and with brands. not saying anything new, just re-affirming in case you thought i had jumped to the other side.

the main shortcoming of social media right now is that it is a pretty small universe that a brand can speak to. i'll qualify this by saying 'directly.' including social sharing muddies the waters some. although it is one of the cornerstones of social media, and the technology makes this easier than ever, it always existed (the water cooler). to say this is all at the behest of a company is erroneous. it has always wrested with the consumer, regardless of ease and a company's influence.

the masses are social, but social media isn't mass.

the first part of that statement is easy. people have flocked to social media sites and applications in droves, and it's still growing. facebook has 200 million members, myspace isn't that far behind. twitter is approaching 10 million and is on fire. there's no denying it, social media has hit the masses.

it's the second part where the mass equation falters. these are strictly opt-in environments and access to brands is limited by interest. again, not a bad thing, just not a breadth thing. while the platforms are open to the larger ecosystem, any one community is only comprised of brand enthusiasts.

this is demonstrated by the 'Fans' or 'Followers' metric. granted, this is pretty shallow and doesn't show all who happen upon the community, but it is the best way to enumerate who is most deeply engaged with the brand or company. if that's the brand's audience, i wouldn't call that mass. yes, there's still growth to be had of these communities, but how high can they really go? certainly not the totality of your market.

here's a rough diagram of what i mean. the enthusiasts are your audience in the social media world. the casuals come by less frequently and don't do as much. then there's the whole rest of the potential audience that you're not talking to in social media.



if all this holds water, then social media efforts are geared at the brand's community, not a mass approach. you could go so far as to say social media is a CRM tool. of course, they already are your customers because they opted in and have shown passion for the brand. so social media seems more the retention side of things in entering an ongoing dialog with your consumers. that seems fair, no?

now i'm not trying to take anything away from the power of social media here, that's not my intention. i'm just a realist and pragmatist who is looking at the whole picture and seeing where all the pieces fit.

right now, the numbers and opt-in nature of social media tells me the place for it is on the retention side. and i see it staying this way, indefinitely. certainly there are tactics that engage and reach beyond those enthusiasts, but for the most part, the efforts are against the core of existing customers.

it works beautifully to engage a community and strengthen bonds with our consumers. i just don't like putting on it any more than is due. that's how the tools were designed, to enhance an affinity. but to go so far as to say it's the killer app and always be able to do a job it wasn't made for is faulty.

there are purposely some holes here and in part 3, i'll wrap this all up into a cohesive framework directly linking interruptive/disruptive and social media. i'm hoping to show a sustainable situation where they coexist, work together and each has a role in the mix. put each in its place as it were.

the social media effect - part 1: interruptive & disruptive media

Tuesday, May 19, 2009 · 0 comments



much has been made in the last while about how social media is the future of marketing (spoiler: it's a part of the future, but not the sole inhabitor of it). how it will shift the consumer and brand relationship (indeed it will in some aspects). how it will banish other media to obsolescence and there will soon be no more interruptive/disruptive brand messging, it will all be opt-in. and that's when i get off the train.

i don't believe this is going to be the case, not for a long while, if ever. there's no denying what potential social media holds or the shift in b2c, c2c, c2b interactions is powerful. what i can deny is how it will obliterate other forms of advertising.

interruptive/disruptive (i/d from here on in) media still has a role and will for some time. how long? who knows. it's not the point. the point is that i/d media is still very powerful (there's a lot of argument around it diminishing - a later blog perhaps), yet just another tool in a marketers box. just like social media is just another tool.

the chief reason why i/d media gets such a bad rap and seen as evil boils down to one main factor that is currently mostly absent -> relevance. it's a simple concept, but makes all the difference. you don't tune out or get outraged if it's a message you actually care to see. i also want to mention value here. it is a subset of relevance, but bears mentioning. if it's relevant, it's probably valuable.

i see relevance as having three components: appeal - informative - need state.
  • appeal -> simply that the brand or product fills an emotional or physical gap and makes you feel good when consuming.
  • informative -> the content of the message instructs your or informs you of how the brand or product will be good for you.
  • need state -> this is mostly timing. that the messge is received when most receptive because it's required (whether that's a true need or a want need)
relevance will find permanance through technology. it's almost here. soon will exist ways of formerly mass media to become much more targeted, and singular in nature. and thus relevance will follow.

a minority report or tek war (yeah, i'm throwing that reference out, watch it) type future of hyper targeted to the individual advertising is upon us. some examples: IP TV, the fridge that catlogs and reminds you what you need and of course, google adwords.

what's necessary to make this happen is the consumer and their opting in. from my perspective, it's a no brainer. who wouldn't want to? if i can now go through my life without having to hear or see tampons, birth control or hair products, then yes, i'm in (though that could be someone else's ideal). if i have to see something (and right now, you do), it might as well be meaningful to me.

this year's cmdc conference did well to extrapolate on this kind of future. in the final session of the day, three groups were taksed to give their vision of media in the year 2020. all three came up with a variant on the same basic premise; that of a device, carried with you everywhere, that identifies you, your demographic makeup, preferences, and product usage, amongst other leverageable by marketers data points. this then ties into everything surrounding you so as to serve you specific content or ads. and thus solving the relevancy issue.

and that's the cloud, right? the semantic web of interconnectedness and personally identifiable data. at least one extension of it.

part of understanding and accepting that i/d media will still be employed and be valuable to marketers is breaking our notions of what form it will take. the :30 sec tv spot isn't it, but is still what we use as our example of how that kind of media works. there's a lot of problems with holding that as our best form of i/d media. that in itself is a post for another day but to list them quickly: 1) length of spot, 2) long commercial breaks, 3) less informative ads 4) not interactive amongst others.

the future of i/d media is in it getting smarter and more sophisticated. we'll find more impactful, less invasive, more integrated and generally better ways of approaching i/d media. these will extend the life of these marketing channels and continue to make them valuable tools.

that's my take on interruptive/disruptive media. it's not going anywhere, anytime soon. that still doesn't fully address the social media implications or the whole notion of opt-in only advertising. well it does, in part. that's opting-in to see ads, not opting-in to certain brands.

that's part 2 coming in a few days. where social media fits in with the whole marketers toolbox. you probably also noticed that i haven't stated exactly how much i/d media there will be and the exact role it will play with the rest of the tools. that too is coming in part 3.

don't get down in a down economy

Tuesday, April 14, 2009 · 0 comments

it's getting pretty repetitious seeing all the doom and gloom of the economy in the media everyday. it's a reality, but it's also pretty tiresome. in my particular industry, it is being felt just as much, but thankfully not much of the doom (as of yet), just a lot of gloom.

but i'm not letting it stop me or the work of my clients. reading in between the lines of this downturn, i see opportunity. here's my take for the advertising world.

innovation
now's the time to push the envelope. publishers and suppliers are hungry for any revenue and are likely more open to different approaches that break from the norm. or at least they should be if they like income. on the client side, it may be a little harder to justify trying something new and perhaps unproven when every dollar counts so much more. but it is those leaps that can propel a brand when all around them are stagnant. think crazy, think big. challenge the standard and staid.

pricing
in a similar vein, hungry media companies will work in other areas as well to make it attractive for advertisers. it's not bullying, but good deals can be struck. when faced with a lower cost of the media and heavy bonusing or no revenue at all, the choice is clear. and it saves them the erosion on their own brand perceptions of a thin book, lots of house ads or worst of all, ugly credit ads. we should always be innovating and not using the economy as an excuse to postpone.

social media
as this is a relatively lower cost space to play in, social media could take precedence in the marketing mix. when times are tough, it's your core consumers that will keep you in the game and this is the right channel to build that out.

don't stop spending
there's a lot out there to say that curtailing spending on your brands in a recession is harmful to brand growth (or even maintenance) in the long term. the short term impact of putting back to the bottom line is faulty long term. i know this is the hardest to adhere to, but most significant because it is the whole of the brand at stake.

it's too easy to get down in the dumps about a recession. it's the same as with a personal brand as it is with a corporate brand. i read that people have a tendency to go into the doldrums in these times and that is exactly the opposite of what they should be doing. people should be even more active to prove their worth and stand out above the others to continue their growth and keep their jobs. brands should be no different. rise above it and do your bes not to stall.

facebook's missed revenue

Wednesday, March 4, 2009 · 0 comments



today facebook revamped their fan pages, the promise being they will be more socially integrated. when fist launched, the fan pages were promised to be social and bring companies and brands more into the fold of people's networks where the sponsored groups stood outside. well that didn't really happen and they are evolving again to try and fulfill that promise.

this time they got it right. but their approach is foolish and will likely end up ruining the space.

this move, while a great opportunity for brands and companies, is another in a string of missteps and bad plays by facebook. let's set it up. facebook, while experiencing tremendous growth, is struggling to make money. a recent lawsuit against them revealed that their valuation has been significantly downgraded from what was previously thought and what microsoft bought a 1% stake in. bill and ballmer can't be very happy. facebook's struggles are around monetizing the ecosystem they've created and the economy is aggravating the situation as advertisers are vacillating to spend advertising dollars.

so what's the problem with the new fan pages? well, facebook again missed a huge opportunity to add revenue streams and make their business viable as a free, ad-supported platform. this isn't the first time they've stumbled in actually bringing in money and not just bleeding it.

remember applications? yeah, no one really uses them anymore. the opportunity they blew then was not charging developers and companies a fee for developing and listing them. instead, they opened it up to everyone and that lead to their demise. they became trite spam engines that people stopped using after their initial glow wore off. after the last site design overhaul, they were relegated to a place of far diminished presence and importance. i don't lay blame on the developers for creating crappy apps, but facebook for opening the floodgates and allowing crappy apps to proliferate. they needed to be the gatekeepers to ensure quality control and real value was there for users. without a vested interest (ie. revenue stream) they had no reason to protect the space and as such it was ruined.

then there's the ads themselves, the only revenue stream they have. they aren't making any strides to make those much more compelling or interesting. i mean, it's a tiny static picture and 135 characters. not very interesting or compelling. they were okay when they were in the news-feed, but are now relegated off to the side where they can be ignored much easier. they would argue their engagement ads are the answer, but those still live in a place not many people care about. want proof, look at declining CTR and CPMs. also the ads that appear on your profile page and elsewhere are very often of poor quality and carry messages that are little more than spam companies.

facebook connect could probably be a pay model as well, but they missed out on that too. and while we're on missteps, let's also mention their most recent debacle around their terms of service.

that brings us to the new facebook fan pages. what facebook has done is make these look and act exactly like a person's profile. a fan page can now do all the things we do and have those actions be visible to the fans in their news-feed. that's a powerful proposition. brands and companies now fully integrated into their fans social network.

it's ripe for abuse. brands need to be very conscious of how they use these new communication tools. it'll be very easy to over-use them and spam the fans. and it's open to everyone again to do as much as they want.

how could this be averted so the entire facebook ecosystem doesn't become infested with overzealous brands turning people off from even logging on? well a pay model of course. this would have the side effect of actually bringing in money to the company.

i'm thinking first a pay to play system where there is a yearly fee for companies to create fan pages. something in the neighborhood of $50K to $100K. this is fairly nominal for any company to enter the space which provides them with such a robust offering to communicate with their consumers and most ardent followers. it also serves to weed out those who would likely abuse it.

second, to protect the space from over-use and ensure that the people who are there aren't spammed by the brands and companies they are fans of. the revenue model is a pay-per-interaction fee. so every post, or photo added, or comment made, anything really, comes at some kind of fee so companies are smarter about using them.

we could try and pass on the operating expense to the users and make it a pay model, but we've all been trained to expect to use facebook for free. so it will be hard to make that change. so it falls on an ad supported model or more precisely an advertiser supported model.

i'm just fascinated that facebook can continue to stumble through their operations like this. mark zuckerberg is a smart guy, but he is not a smart businessman. he's not proving to be good at making smart moves to make his company viable. i'll be waiting to see how companies use this new space and how facebook could have to backtrack because of abuse.

your credit sucks

Tuesday, February 17, 2009 · 0 comments

apparently, you need to know your credit score - desperately. so a few pages browsed on the web in recent weeks would make you believe given the recent preponderance of credit score ads. that's only part of the problem. it seems we've taken a time warp back to 1995 when crappy online ads with flashy line art, blinking incessantly and generally looking like a 4th grader's attempt at making an ad for their daddy's company ruled the world. everything old is new again, and shoddy online ads have made a comeback.

here's a colossal collage of credit crap:


i guess i can't fault sites for accepting these ads. they are there to sell banner space and usually that's on a first come first serve basis. the credit score people were the first to the table, or maybe the only ones. you'd think that was untrue as the web was the one advertising vehicle everyone thought would weather this financial storm better than the rest, but the sheer volume of these ads has a different story to tell (something to be argued when numbers are available).

making a buck is one thing so you can be around when the dust settles on the recession/depression, but building a brand is quite another. i'm just going to put it out there: sites that accept these ads are destroying the advertising potential for everyone. and i mean for both sides of the ad game.

for advertisers, this just makes online ads even more of a turn-off for a site's audience and potential consumers. the few ruin it for the rest. ads become wallpaper even more and their impact lessens considerably. even their strength as branding vehicles erodes.

on the other side, the site itself, which is actually a brand that needs to be cultivated as any other. slowly these websites are compromising the quality of their brand and product. they are make it known that they have low standards and are in this for the revenue - value to consumers isn't a factor. that's a big miss. and it makes your site look ridiculous.

dare i say, websites have a responsibility to both their audience and advertisers - neither the site can survive without - to weed these types of ads out. it's not benefiting either. here's a handful of solutions to keep your sites at a high standard and not with a 'sell-out' plaque on it.'

  1. offer discounts to higher grade advertisers to encourage them back in the market
  2. reduce the number of ad units on the page. then each ad has more impact, position and effect. that and your site isn't junked up with meaningless ads
  3. run house ads instead
  4. bonus key clients more impressions
  5. just run nothing, at least it will be cleaner

superbowl ads - fading away

Monday, February 2, 2009 · 0 comments



is the superbowl still the cultural beacon for advertising anymore? i vote no.

because i live in canada, we don't get the privilege of seeing the real superbowl ads as they happen. i mean we broadcast the superbowl and try to parade our ads on it, but there isn't the fanfare, novelty and expense associated in doing so. thankfully the internet has made this cultural fascination more accessible. and therein lies why i don't think the superbowl is much more than the game itself anymore. we as marketers are losing the one day where advertising is elevated to a cultural phenomenon, spectacle and curiosity for all the masses to stand up and take notice of our great work. the day where everyday folk put aside their trite statements of "i don't pay attention to ads" and embrace the brandsell as entertainment.

so the day after the superbowl i mosey over to whatever site is making a big stink about the superbowl ads so that i can see for myself. but ever since the first media rumblings of the superbowl bubbled up in the media this year and last, it nagged at me that it's just not the same anymore. the game has changed.

not the destination it was
no longer do we accept content channels making destination viewing. a fixed time and channel for content doesn't hold the viewing audience hostage with the emergence of pvr's, torrents, online video and quicker to market dvd's. the new distribution systems make it so that we are not subject to someone else's schedule, network or otherwise.

we're not beholden to one day of the year anymore to see great work. it's out there, everywhere. brand produced or user generated. hours after the superbowl (or sooner), every ad was already circulating around the internet. by the following day, every media outlet and every joe with a recording device and the ability to encode it as online video has uploaded all the commercials and everyone else has watched them online.

so it doesn't need the big day. if advertisers created great ads and used non-broadcast distribution methods, the pickup is the same. with greater access it becomes less forced on the consumer and more in keeping with their preference to view as they choose. consumers can be more selective and an ad in the superbowl may not be that place anymore. advertisers lose the passive 'push' messaging, but in online get a more valuable engaged audience.

heightened expectations
even more of a factor than a populace consuming on their own terms is the content of the ads themselves. the superbowl used to be the meeting place where the best, funniest, most creative, wacky, random, highly entertaining and cool ads came to show off. that is a bygone time. television, even the superbowl, has been relegated to second fiddle in an internet video era where it is not only the channel of choice, but the new bastion of all that is great in video, ads or otherwise.

with access to the long tail of video content, consumer appetite has changed in what is truly breakthrough and salient with them. they still want the polish of it all, but have a very altered notion of what makes a great 30 second ad. they have been trained to want edgier, more interesting, more entertaining, more emotive, less branded and sell-y type ads. they have gravitated toward the subversive, where the brand is minimized, but the impact is amplified.

when we can take to the web and watch great work from every corner of the world, a tv spot faces greater obstacles to relevance and effect on the consumer. a place where broadcast standards don't apply and the risk/reward ratio is not as severe.

social currency
we still think of superbowl ads as something to be placed on a mantle and revered. truth is, they don't carry the same social currency as before. the ads within are brand messages, directed at viewers en masse, that through media investment, word of mouth can be engineered. the tectonic plates of consumer discussion have shifted though with the emergence of efficient and open distribution methods, and the democratization of content production. consumers are now in control of engineering what breaks through the din of all the brand messages in the media world.

only difference has been that somehow we equated a spot in the superbowl to mean it's going to be a great ad. that's lazy marketing because not all superbowl ads are great and not all superbowl viewers are your intended audience. these spots got attention because they were in the superbowl, not necessarily by virtue of their greatness. with the rise of alternative ways of viewing and a wider assortment of stuff to consume, truly great creative shines and becomes culturally significant because it's not being pushed on us, but because it talk worthy.

there is also how we share these ads and bring them into our own social fold. before we could only talk about them around a water cooler, having seen it just the one time. with the internet, we can go back to it, we can physically share it, we can comment on it, we can elevate it or diminish it in many places. it takes on a life of its own because it lives on, not dying after its lone airing.

the cost equation
every second of advertising in the superbowl costs $100,000. add to that the cost of making the ad, which often comes at a premium because of the special occasion and creative types pulling out the big guns. that's a lot to pay for something that has every chance to be a big success as it does to be a colossal failure. it also runs the risk of just being mediocre and lost in the shuffle. and quite often, that spot airs just the once, making it a pricey one-off.

compare that to online distribution methods. the likelihood of breaking out and having a real impact are just as strong and for 100% less the cost of a superbowl ad. i won't pretend that you can get it for $0, but technically you could. so for significantly less in cost you can put it in the consumer's hand, who always had the final say in just how far an ad proliferated the cultural consciousness.

the timing of it all
as i elaborated already on the distribution side of things, we are at a point where we don't need the big event anymore to debut a new spot. things move faster now and we can constantly innovate our approaches and iterate our creative faster. we can access our consumers quicker and take the great thing we built and release it to the world for accelerated return on our efforts. we can be more nimble in responding to successes and failures. the internet is as big a seeding ground for our efforts on an ongoing basis than any one day or game. the potential for groundswell and expansion on a continual basis is enormous.

of course this won't be the last year of a big commotion being made of the superbowl ads. but i think it will slowly erode and in the not too distant future almost cease to be a talking point anymore. it will be broadcast, it will have ads, but won't have the same fuss about it.

weighing in on the death of newspapers

Sunday, January 11, 2009 · 0 comments

in today's weekly blog reading catch-up, i perused numerous stories on the death of newspapers and thought i'd weigh-in myself as it's something i've been conceptualizing since college when i wrote a thesis paper on their death, or evolution as it really should be. i thought it was a good time to revisit it and update with some of the new information.

do i want newspapers to die? yes, in their current incarnation i do, but not entirely. why not entirely? well it's simple, journalism in that form still has a very important place in the fabric of society. citizen journalists (ie. bloggers) are one thing, but the world still needs, as atlantic magazine puts it:

... there’s no online substitute for institutions that can marshal years of well-developed sourcing and reporting experience—not to mention the resources to, say, send journalists leapfrogging between Mumbai and Islamabad to decode the complexities of the India-Pakistan conflict.
newspapers have arrived at this point solely by virtue of intense hubris in their value and business model, which hasn't changed in 100 years. while keeping their core printed versions status quo, they simply layered on website versions with little apparent thought to changing the costlier side of the business, that was really in danger.

to distill it down, the business model of newspapers is in disseminating information to the masses. what i'm about to say isn't new, but important to the discussion to elaborate later. the main problem with the printed business model is the old 24 hour news cycle which doesn't exist anymore. news is a constant stream now and expected to be by the viewing public. immediacy is key and that doesn't happen with a product that has to lock in their news the previous afternoon, get printed and shipped in the wee hours of the morning. newspaper people need to get over that, and should have a decade ago.

while immediacy is paramount in the news business, the quality of journalism is what should continue to be the hallmark and still has a place in society and media today. it's melding the two into a new product which better meets consumer needs that is their future.

so what did i posit in 2000 as a possible and viable solution? i needn't look much further than my geek side and star trek: the next generation. no, not phasers to wipe out the arrogant old guard newspaper barons, but the data padds (yes, i'm spelling it right).

i'm not saying this is a revolutionary thought, but back then i did think it was forward thinking, but now well outside of the dream phase.

already we have the amazon kindle and a host of other reading devices. some papers even have editions available for it like the new york times. it's a step, but why did they wait for someone else to do it? why did they make their content fit someone else's platform rather than creating their own? newspapers have always created the vehicle for their content delivery, right?

beyond the kindle, here's a couple other emerging technologies that are options as well. forbes took the leap with this new e-ink as a disposable version, so certainly there is a reusable option.


granted, it's easy in hindsight, with the benefit of seeing where technology took us, to see what newspapers could have done. but that's the point, right? these things didn't happen over night, and with a little foresight, could have been tapped into earlier. there are smarter people than myself and if it occurred to me nearly 10 years ago, surely it must have for someone else too.

we are just seeing this technology emerge now because scientists are developing it to find applications for it. had newspapers stepped in to lend some of their considerable resources (although greatly diminished as of late, but there was money years ago) for development with a specific purpose, it's quite likely that it would have come faster. they could already be in market with some derivation of this and we wouldn't be having all these conversations about their demise.

now it's 2009 and we have iphones, other smartphones, kindles, and other personal digital devices. it's infinitely more difficult now to break into the handheld space and it becomes harder to ask consumers to adopt yet another device. if they were leaders though, there wouldn't be this added hurdle. although, with a quality, low cost device, there is still plenty of room for consumer uptake.

what of cost? i would think it'd have to be free, but as this technology continues to come down in price, it becomes much more fiscally prudent. especially if you can lock people into subscriptions to pay the device costs over time. it works for cell phones.

then there's what makes the whole newspaper world go round, advertising. that's right editors, it's not the purity of news reporting, it's the dirty world of selling things. sorry. here lies a tremendous amount of opportunity for marketers to capitalize on that printed publicaitons fall on their face. how so? glad you asked:
  1. interactivity - the ads in the space would no longer be static and thus more engaging
  2. measurement - being able to directly and far more precisely understand the audience and actual readership
  3. linkable - simply being able to click through to an advertiser is a huge boon
  4. current - messages no longer have to be expensively developed and locked in far in advance
  5. lower cost - newspapers are notoriously high in cost because the printing and distribution is passed on to the advertiser, not the reader, and this is a far less expensive delivery system
it probably sounds like i'm oversimplifying this, but it doesn't seem that far of a stretch to me. pretty logical, really. anything's better than death, right? for all their smarts in delivering a superior information product, they certainly are myopic of their own predicament.

i feel compelled to lastly address people's long standing adherence to the notion that the tactile nature of newspapers (and any printed medium) is of benefit to people and something they are willing to give up. i guess it's true so long as people like, cumbersome sized pages, low quality paper, rub-off ink and lower production quality imagery (ie. blurry or just b&w). this is just another old school belief. newspapers are failing because young people are not adopting due to their needs not being met by newspapers. that attitude doesn't resonate with them. they have more important things to worry about than feeling newsprint between their fingers.

update: here's an article that makes it pretty clear this model could succeed. 

the more commercial guitar hero

Wednesday, January 7, 2009 · 0 comments

i picked up the guitar hero world tour set for our wii over the holidays. great addition to the series, but one that was clearly marked with it's commercial success. of course i'm talking about all the advertising that is very visible throughout.

the first instance is as soon as you open the case, a coupon from kfc.


then throughout the gameplay you're peppered with a number of other placements like the coke and kfc bucket below.


as someone in advertising, these efforts are all good in my book. video games have emerged as a mainstream vehicle, whose viability as a new medium is very clear. i say all this with one caveat of course, and that's relevance. there's a place for everything and marketers have to find the right ones or else it's wasted money and consumer dissonance.

the examples above are well suited, in my mind, to the environment you find them in. kudos to those companies, they did a good job. but then there's the flops. also featured in the game is a prominent sign for at&t (i wish i could get a picture to show you, but there's not a still frame to take something of quality). i don't see what place it has in a video game about rock and roll. there's a disconnect, and it's not integrated within the game or story as the others.

it's our responsibility as marketers and agencies to find appropriate venues for our products to be placed. just because it is a hot game, on an emerging platform doesn't mean we should get involved blindly because on paper i makes sense to form some, even loose association. sure there's eyeballs, but what's the quality of your implementation?

i see three main guardrails we all should adhere to so we don't ruin the space and make our efforts just more wallpaper.

  1. relevance: does the product or service have a legitimate place within the theme or story of the game? does it fit environmentally?
  2. value: does it enhance the the user's experience and give them something they might actually want?
  3. integration: is the product or service inserted in a way that is thoughtful and not just slapped on?
there's so much opportunity in video games that has yet to be realized, but just jumping to it without thinking hard about how we do it isn't a recipe for success. it is a highly immersive and interactive medium and that is where success lies. by it's very nature, the audience is ripe, but only if it's handled with care because it's also very personal.

cigarette companies are advertising again

Saturday, July 19, 2008 · 0 comments



in 1997, the tobacco act was passed in canada, regulating, in part, the 'promotion' of cigarettes through media vehicles. in section 22, the act stipulates guidelines by which tobacco companies can promote their products:

  • in publications delivered directly to an identified adult through the mail, or that have known adult readership of not less than 85%
  • in places where young people aren't permitted by law, such as bars
  • by highlighting actual brand characteristics or by providing factual information about the characteristics, availability or price of the product
it also stipulates what tobacco companies can not do in their promotion:
  • use lifestyle advertising featuring glamor, recreation, excitement, vitality, risk or daring, or other associations that might appeal to young persons
  • depict (in whole or in part) any tobacco product, or it's package or brand - or even any imagery that might evoke a product or brand
  • sponsor youth oriented activities or events
  • include the name of a tobacco product or manufacturer as part of the name of a permanent sports or cultural facility
so contrary to popular belief (i thought so as well), cigarette advertising isn't banned or illegal, just very difficult to do. but eleven years from this statue being enacted, cigarette companies have started to become active in advertising again.

i'd first seen these ads a few months ago, but wrote them off as anti-smoking ads by the government or some other agency dedicated to their elimination. you see, the ads were very simplistic and stripped down, nothing like the glory days of the marlboro man or joe camel. also, the ads seemed too generic and with such minimal branding, it looked to me like whoever was making the anti-smoking ads made the brand up because i don't know any of the cigarette brands featured (maybe because they aren't advertised and i don't smoke).

however, upon closer inspection, they are indeed cigarette ads. so far, i've noticed the ads in two magazines, and i feel the need to point out who they are: toronto life and time magazine. the reason i think they need pointing out (and if there were others, i'd point those out too) is a failing to their readership, and to their editorial dignity.

advertisements serve two purposes: 1)a revenue stream and 2)service and inform readers with appropriate and relevant ads. publications who run cigarette ads have failed their readers by doing so. they have sullied their pages to make money at the expense of their readership's health. their corporate citizenship is now staked on the irresponsibility of running advertisements for harmful products. in a time when pr means more than ever, magazines pandering to cigarette companies is a mistake waiting to be apologized for.

just because tobacco advertising isn't illegal, doesn't mean a magazine has to now run them. the law heavily restricted them in the first place with good reason. it was something everyone but cigarette manufacturers were behind and though we can advertise them, doesn't mean the underlying impetus behind it is lost or any less of a problem. a conscientious decision should be made factoring in all the negativity involved with no upside beyond revenue. but what does that translate to in your brand's perception?

shame on toronto life and other magazines who have accepted these ads to run. where is their moral compass pointing? are the readers better serviced because they can see cigarette ads? does this enhance their magazine and make it a better product? on the contrary. it points out that they are clearly on the side of making money above integrity, regardless of the source. are they that hard-up for money? they've survived for years without the tobacco revenue stream.

in the specific case of toronto life, who is supposed to be representative of this fair city and its denizens (albeit the upper class ones mainly), advertising cigarettes is in no way reflective of the community which has taken such severe measures to ban smoking to the level it has.

both magazines adhere to the 85% adult readership rule. still 15% (and likely higher) are kids and underage people who are going to be influenced by these ads. even if one started as a result, isn't that one too many? similarly with lapsed smokers, this doesn't help them stay smoke free. it only makes smoking seem more acceptable or legitimate since it's being advertised.

i realize the debate will always exist as to why cigarette ads are any different than say alcohol ads or fast food ones. it's a semi-valid stance if you ask me. while both those have their negative effects, they aren't unto themselves deadly (save for the few but very extreme cases where both used in such quantity and duration as to wreak havoc close to that of cigarettes). moderate intake of alcoholic beverages (namely wine, but beer as well) have proven to be beneficial and reasonable consumption of fast food is easily mitigated by activity and balanced diet otherwise. there is no mitigating cigarettes.

i don't want to lose sight that tobacco companies are any less in the wrong. after all, it was them who decided they wanted to start advertising again and whose money is fueling the morally inept decisions to run their ads. let us not forget the other culprit in this matter, the canadian government and provincial governments. for it is doing by not wholly banning cigarette advertising or cigarettes in general. again, money is at play as billions (nearly $7.1 billion in gov't fiscal year ending '06) are put into the government coffers from tobacco taxes. that's pretty substantial and i don't know how we would compensate for that otherwise, but the future medical needs of these people will certainly drain the government of more than the taxes levied on tobacco brought in. it's about making the tough and unpopular choices i guess.

i get that businesses exist to make money and magazines are no different. so where do we draw the line? is cigarettes that line? there is no upside to cigarettes. we wouldn't advertise and sell a cereal made of glass shards would we? i'd think a magazine would have a problem running that ad. what's the difference with cigarettes?

so what say you? have i taken an extreme moral high ground? is this not an issue?

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